Reference article
Duckland Waters
The talent scout teaches movement abilities and becomes a further opponent after the Grand Tournament.
New abilities
Speak with him after the Forest, Mountains, Desert and Swamp tournaments to learn
Jumping,
Climbing,
Flying and
Swimming. These are exploration abilities, separate from the five trainable combat skills.
Final challenge
After the
Grand Tournament, he offers another battle. He uses a Laser gun. Winning earns a level-4
Superduck costume.
Combat stats
Equipment
| Slot | Item | Level |
|---|---|---|
| Weapon | 1 | |
| Hat | 1 | |
| Costume | 1 |
