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Games / Characters / Duckland Waters

Reference article

Duckland Waters

The talent scout teaches movement abilities and becomes a further opponent after the Grand Tournament.

New abilities

Speak with him after the Forest, Mountains, Desert and Swamp tournaments to learn Jumping, Climbing, Flying and Swimming. These are exploration abilities, separate from the five trainable combat skills.

Final challenge

After the Grand Tournament, he offers another battle. He uses a Laser gun. Winning earns a level-4 Superduck costume.

Combat stats

SkillLevel
Power101
Defence101
Special100
Speed101
Health101

Equipment