Training game
Pro Jumping Training (Duck Life 8: Adventure)
Steer onto green segments to destroy platforms before being pushed off screen.
Pro training
Steer onto green segments to destroy platforms before being pushed off screen.
| Input | Instructions |
|---|---|
| Keyboard | Use the left and right keys to move. Land on the green area to destroy the platform Destroy as many platforms as possible and don't get pushed off screen! |
| Touch | Press the left and right sides of the screen to move. Land on the green area to destroy the platform Destroy as many platforms as possible and don't get pushed off screen! |
| Controller | Use the left stick to move. Land on the green area to destroy the platform Destroy as many platforms as possible and don't get pushed off screen! |
| Switch | Use the left stick to move. Land on the green area to destroy the platform Destroy as many platforms as possible and don't get pushed off screen! |
Pro artwork
Training images retained in the game project illustrate the available variants; these are source artwork rather than a new gameplay capture.





Pro upgrades
Training changes at these skill levels.
| Level | Variant | What changes |
|---|---|---|
| 60 | Floor spikes | Now there are sometimes spikes hidden under the floor. Watch out! |
| 70 | Zorb | Now you train inside a Zorb ball |
| 80 | Pogo | Now you train on a pogo stick |
| 90 | Spikes on walls | Now there are spikes on all the walls |
Beginner and pro training
Beginner training develops jumping to level 50. Reach level 50 in this skill to unlock its pro training at
Master Cucu’s Grand Dojo in
Duck City. Pro training develops it to level 100. There are two games for this skill, each with five level variants.
Arcade avatar training
The
Arcade uses a separate avatar skill record. Its XP path supports levels up to 500 in the inspected source. This does not raise the story duck’s pro-training cap above 100.
Skill trained
This game develops Jumping. See that page for the skill’s effects and level limits.
