Training game
Pro Strength Training
Jump and flip to chop only the ingredients requested for the current recipe.
Pro training
Jump and flip to chop only the ingredients requested for the current recipe.
| Input | Instructions |
|---|---|
| Keyboard | Press space to jump and press it again in the air to flip. Chop the ingredients needed for the recipe Don't chop anything we don't need, and collect the coins! |
| Touch | Tap to jump and tap again in the air to flip. Chop the ingredients needed for the recipe I ask for Don't chop anything we don't need, and collect the coins! |
| Controller | Press the controller action button to jump and press it again in the air to flip. Chop the ingredients needed for the recipe I ask for Don't chop anything we don't need, and collect the coins! |
| Switch | Press A to jump and press it again in the air to flip. Chop the ingredients needed for the recipe I ask for Don't chop anything we don't need, and collect the coins! |
Pro artwork
Training images retained in the game project illustrate the available variants; these are source artwork rather than a new gameplay capture.





Pro upgrades
Training changes at these skill levels.
| Level | Variant | What changes |
|---|---|---|
| 60 | Rolling Spike balls | Watch out for obstacles! |
| 70 | Gourmet Dining | Some recipes require lots of ingredients |
| 80 | Aerial Attack | The obstacles are now airborne, watch out! |
| 90 | Sudden Death Mode | If you miss a single ingredient, it will be game over! |
Beginner and pro training
Beginner training develops strength to level 50. Reach level 50 in this skill to unlock its pro training at
Master Cucu’s Grand Dojo in
Duck City. Pro training develops it to level 100. There are two games for this skill, each with five level variants.
Arcade avatar training
The
Arcade uses a separate avatar skill record. Its XP path supports levels up to 500 in the inspected source. This does not raise the story duck’s pro-training cap above 100.
Skill trained
This game develops Strength. See that page for the skill’s effects and level limits.
