Training game
Beginner Swimming Training (Duck Life 8: Adventure)
Perform flips and land head first to maintain a combo.
Beginner training
Perform flips and land head first to maintain a combo.
| Input | Instructions |
|---|---|
| Keyboard | Use the left and right arrow keys to turn. Do tricks out of the water to earn XP Land head first in the water or you will lose your combo. Collect as many coins as you can! |
| Touch | Touch the left and right sides of the screen to turn. Do tricks out of the water to earn XP Land head first in the water or you will lose your combo. Collect as many coins as you can! |
| Controller | Use the analog stick to turn. Do tricks out of the water to earn XP Land head first in the water or you will lose your combo. Collect as many coins as you can! |
| Switch | Use the left stick to turn. Do tricks out of the water to earn XP Land head first in the water or you will lose your combo. Collect as many coins as you can! |
Beginner artwork
Training images retained in the game project illustrate the available variants; these are source artwork rather than a new gameplay capture.





Beginner upgrades
Training changes at these skill levels.
| Level | Variant | What changes |
|---|---|---|
| 10 | Buoys | Jump through the rings above the buoys to get a speed boost! |
| 20 | x5 Speed | Now you have an even higher max swimming speed |
| 30 | Silver Coins | Some of the bronze coins are now silver |
| 40 | Swimming Paradise | Now you can swim faster underwater and there's no time limit |
Beginner and pro training
Beginner training develops swimming to level 50. Reach level 50 in this skill to unlock its pro training at
Master Cucu’s Grand Dojo in
Duck City. Pro training develops it to level 100. There are two games for this skill, each with five level variants.
Arcade avatar training
The
Arcade uses a separate avatar skill record. Its XP path supports levels up to 500 in the inspected source. This does not raise the story duck’s pro-training cap above 100.
Skill trained
This game develops Swimming. See that page for the skill’s effects and level limits.
