Reference article
Duck Life 3: Evolution
Choose one of four specialised ducks, train through three leagues and challenge the Champion Duck.
Overview
Duck Life 3 introduces four genetically modified duck types with different strengths and weaknesses. A newspaper announces the unnamed
The Farmer’s discovery, and the player chooses an egg to raise into a champion. The four selectable ducks are separate individuals; the Flying Duck is later known as
Brad the Bird.
Choosing a duck
Choose
Strength Duck,
Athletic Duck,
Flying Duck or
Swimming Duck. All begin as baby ducks, then change form as new leagues unlock. Race multipliers alter performance without changing the stored training level.
| Duck type | Running | Swimming | Climbing | Flying |
|---|---|---|---|---|
Strength Duck | 1.00× | 1.00× | 1.50× | 0.90× |
Athletic Duck | 1.25× | 1.25× | 0.90× | 0.90× |
Flying Duck | 0.90× | 1.00× | 0.90× | 1.50× |
Swimming Duck | 0.90× | 1.50× | 0.90× | 1.00× |
Training and food
Practise
Running,
Swimming,
Climbing,
Flying and collect
Coins. Raise
Energy by feeding
Seed or
SuperSeed from the home-screen dispensers. Each league introduces a new version of every training activity. Racing-skill training caps rise from 50 to 100 to 150.
All races and progression
Each league has three sequential qualifiers and three sequential finals against three
Rival Ducks. Win the Amateur finals to reach Advanced, then the Advanced finals to reach Professional. The last Professional victory opens a portal. There are eighteen league races and one champion race.
| Race | League | Stage | Progression reward |
|---|---|---|---|
Across the Lake | Amateur League | Qualifier | Next race |
The Final Flight | Amateur League | Qualifier | Next race |
Amateur Qualifier 3 | Amateur League | Qualifier | Next race |
Pier Running | Amateur League | Final | Next race |
Over the Ship | Amateur League | Final | Next race |
Amateur Final 3 | Amateur League | Final | Advanced League and new form |
Over the Balcony | Advanced League | Qualifier | Next race |
The Big Pond | Advanced League | Qualifier | Next race |
Advanced Qualifier 3 | Advanced League | Qualifier | Next race |
Building Climber | Advanced League | Final | Next race |
Building Jumper | Advanced League | Final | Next race |
Advanced Final 3 | Advanced League | Final | Professional League and new form |
First Flight | Professional League | Qualifier | Next race |
Volcano Lake | Professional League | Qualifier | Next race |
Professional Qualifier 3 | Professional League | Qualifier | Next race |
Jungle Hopper | Professional League | Final | Next race |
The Cliff | Professional League | Final | Next race |
Professional Final 3 | Professional League | Final | Portal to the champion |
Champion Race | Champion’s lair | Championship | Throne room, arcade and 500,000 coins |
Evolution and appearance
The
Evolution system changes appearance with league progression. There is no hat-and-colour shop in this game. The four paths lead to different Professional forms, and entering the
Portal presents the player as the
Supreme Duck. Returning to an earlier league uses the earlier form.
The champion and postgame
The
Champion Race adds obstacles that the player clicks to destroy while the duck races automatically. Defeat the
Champion Duck to unlock the
Throne Room,
Arcade and a 500,000-coin reward. The arcade includes high-score training and
Domo Kun Shootout.
Original Flash and the Unity edition
Flash and
Retro Pack share duck specialisations and league progression. Controls, some names, energy caps and achievements differ. See
Duck Life 3 Editions for the edition comparison.























