Reference article
Skill Seed
Compare Skill Seed effects by game and edition, and follow the detailed guides for each version.
Overview
Skill Seeds are food whose effects depend on the game and edition. The name alone does not tell you whether a seed improves racing skills or only energy.
Differences by game and edition
Food effects differ by game and edition.
| Game / edition | Cost | Energy effect | Racing-skill effect |
|---|---|---|---|
Duck Life 1 — original Flash | 10 coins | +1 level per bite | +1 level per bite to running, flying and swimming |
Duck Life 1 — Retro Pack / The Flock editions | 10 coins | +3 levels per seed | None |
Duck Life 2 — original Flash and later editions | 15 coins | +3 levels per seed | None |
Duck Life 3 — original Flash and Retro Pack | 15 coins | +3 levels per seed | None |
Detailed game pages
The
Skill Seed page explains buying, feeding and value in
Duck Life 1.
Duck Life 2: Super Seed
Super Seed is purple, costs 15 coins and adds 3 energy levels only. These effects apply in original Flash and later editions. This differs from the original Flash Skill Seed in
Duck Life 1, which also raises racing skills.
Duck Life 3
The third game calls the purple food SuperSeed. In Flash and
Retro Pack it raises energy only, by 30 XP (3 levels). Its intended price is 15 coins in Flash and
Retro Pack. See
SuperSeed.




