Reference article
Cave
The cave is a scrolling exploration course where the duck collects currency and treasure while surviving hazards.
Moving and surviving
The normal duck jumps from the ground and responds to held flying input. Collisions check transformation protection, Bubble Barrier and Tiny Wings before causing a fall. Second Wind can revive the duck on its first fall.
Pickups and rooms
Collect currency and reward keys, open ordinary chests and find authored story treasure rooms. The game records a best distance.
Preparing a run
Equip a pet and gadgets in town. A start-of-run jetpack prompt uses the strongest owned jetpack in the source priority order.
Ending and retrying
After a run, keys lead to the prize machine. Return to town to trigger a newly collected story cutscene, or retry the cave. Coins, gems, EXP and best-distance records are handled by the results flow.
