Duck Life
Wiki Official Duck Life reference

Games / Duck Life 9: The Flock / Races / General guides / Skill Grades

Skill

Skill Grades

Skill grades determine how many skill points a duck receives from each level. Grades run from E to S and can be improved at the School.

Skill points

Multiply the skill’s level by its grade multiplier to find its base skill points. A level 50 E-grade skill has 500 points; the same level at S grade has 1,000.

GradePoints per level
E10
D12
C14
B16
A18
S20

Training and education

Training Centre practice raises levels; School lessons improve a randomly chosen eligible grade. Equipment adds further bonuses. A high grade is especially useful when choosing ducks for the three tournament races.

Equipment and high skill points

Equipment bonuses use the duck’s grade multiplier too. In races, points above 1,000 contribute at half strength, so improving another weak skill can be more useful than concentrating everything on one already strong stat.

Experience

Each skill has its own XP. Practice raises the six racing skills, meals raise Energy, and conversations let ducks share their training. Each new level needs more XP than the last, so later levels take longer. Grades change performance at a given level rather than changing the XP needed to reach it.