Training game
Running Training (Duck Life 1)
Jump over rolling obstacles while collecting coins.
Running controls
Original Flash: click or press Up to jump. Later Unity editions use pointer input; the newer editions also support Space/select.
Training and progress
Keep practising and collect
Coins along the way. Results add experience to this skill. In the Unity editions, displayed levels are calculated from accumulated experience and are capped at 150. Feed the duck to raise
Energy.
Skill trained
This game develops
Running. See that page for the skill’s effects and level limits.
