Duck Life
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Games / Training games / Running Training (Duck Life 2)

Training game

Running Training (Duck Life 2)

Jump over rolling obstacles and collect coins.

Training controls

Later editions: click/tap or use Space to jump. Original Flash: press Up to jump.

Training challenge

The run ends when a rolling obstacle hits the duck.

Experience and coins

Training results increase this skill and bank the collected Coins. In later Unity editions, XP is the rounded training score divided by 20; ten XP correspond to one level. Each training game uses its own scoring scale. The current Maximum Level Upgrade limits progress.

Skill trained

This game develops Running. See that page for the skill’s effects and level limits.