Training game
Beginner Jumping Training (Duck Life 8: Adventure)
Jump from branch to branch as the course gains hazards.
Beginner training
Jump from branch to branch as the course gains hazards.
| Input | Instructions |
|---|---|
| Keyboard | Press space to jump to the next branch. Jump up as far as possible Watch out for hazards and collect coins! |
| Touch | Tap to jump to the next branch. Jump up as far as possible Watch out for hazards and collect coins! |
| Controller | Press A to jump to the next branch. Jump up as far as possible Watch out for hazards and collect coins! |
| Switch | Press the controller action button to jump to the next branch. Jump up as far as possible Watch out for hazards and collect coins! |
Beginner artwork
Training images retained in the game project illustrate the available variants; these are source artwork rather than a new gameplay capture.





Beginner upgrades
Training changes at these skill levels.
| Level | Variant | What changes |
|---|---|---|
| 10 | Spike walls | Now there are spikes on the trees to watch out for |
| 20 | Holes in platforms | Now you need to jump over gaps between branches |
| 30 | Moving platforms | Now moving platforms can appear |
| 40 | Disintegrating platforms | Now disintegrating platforms can appear |
Beginner and pro training
Beginner training develops jumping to level 50. Reach level 50 in this skill to unlock its pro training at
Master Cucu’s Grand Dojo in
Duck City. Pro training develops it to level 100. There are two games for this skill, each with five level variants.
Arcade avatar training
The
Arcade uses a separate avatar skill record. Its XP path supports levels up to 500 in the inspected source. This does not raise the story duck’s pro-training cap above 100.
Skill trained
This game develops Jumping. See that page for the skill’s effects and level limits.
