Reference article
Starter Eggs
Choose from five eggs at the start of The Flock. Each gives your first duck a different set of skill grades.
Choosing an egg
Grades affect how much a duck gets from each skill level. Pick a specialist for a strong start in one skill, or the All-rounder for a more even spread. You can improve grades later at the School.
| Duck | Running | Swimming | Flying | Climbing | Jumping | Balancing | Energy |
|---|---|---|---|---|---|---|---|
| Athlete | B | C | D | D | E | E | C |
| Alpine | D | E | E | B | C | C | D |
| Aviator | E | E | B | D | C | D | D |
| All-rounder | C | D | D | D | D | D | C |
| Aquatic | E | B | D | E | C | C | D |
Hatching
After choosing an egg, hatch and name your duck. The opening race introduces the competition before Doug helps you build your new flock.
