Reference article
Racing (Duck Life 9: The Flock)
Race local opponents using trained skills, equipment and energy-consuming abilities, then recruit eligible defeated ducks.
Preparation
Each course uses particular skills. Prepare a duck’s levels, grades, equipment and Energy before entering. Ordinary races follow the course while you time abilities;
The Final Race uses direct movement and jumping controls.
Abilities and shortcuts
Cheer provides speed at an energy cost. Other abilities include Apple, Coffee and Ground Smash. Some tracks have shortcuts requiring sufficient flying or jumping ability.
Rewards and recruits
Prizes vary by opponent and event. Eligible racers can be added to the recruitment queue after victory. Some current mobile race configurations add a Jelly Coin to the listed prizes; that is a platform branch, not a universal reward.
Tournament racing
Qualifiers require three different flock ducks and award points across three races.
